MSK Shops
yes | ESX Legacy 1.7.5 and above |
no | QBCore |
yes | oxmysql |
yes | msk_core |
yes | Source Code |
MSK Shopsystem - Advanced Shopsystem with NativeUI
If you want to see the config first, look at our cfx post.
Description
- 3 in 1 Shop System
- Itemshop (Buy Items)
- Weaponshop (Buy Weapons)
- Pawnshop (Sell Items and Weapons)
- Set as many Shops as you want
- Set your own Notification [config.lua]
- Set a Shopname for every Shop
- Set the license that a player needs to buy an item or weapon
- You can buy the corresponding license in this shop
- Set Jobs and Grades who can access the Shop
- Set a Pedmodel or Marker with 3dText
- Set different Blips for every Shop and turn it on or off
- Set as many locations for every Shop as you want
- Set as many items or weapons that you want
- Set NativeUI Custom Banner for each shop individually
Stock/Storage Feature
- You can set an max amount of every item in database.
- If the amount is 0 then you cant buy this item anymore.
- If you sell an item then the amount will be added so you can buy the item again.
Requirements
Optional Requirements
- esx_license
- esx_addonaccount
Important
- This resource is using the Asset Escrow system. Click here to know more about it.
- Important CORE functions are still encrypted so that the script cannot be copied.
- About 5% is encrypted.